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I don't think I was drawn into the story as much as I liked the first one. The ruler from each country want Toma's power to crush their foes. In the middle of this, there is a war brewing between the Humans and the Magnus races. Their personalities often clash when their lives became connector after Toma pulled the Shining Force from it's resting place. She grew up in a nice home with lots of books. While he's always ready for action, Cyrille isn't. Toma is a spunky native / hunter that grew up in the wilds. Characters / Story- You play as Toma and Cyrille. These sidequests can be very helpful but often times difficult if you attack them early on. If you win, you get a special item, money, loads of Mythril, a special skill, a scroll and a Core Metal. These hold special pit battles against 50 or so of one type of enemy. When defeated you'll gain a new skill you can add to a weapon or armor piece. Within some dungeons and fields you'll find special Prison Blocks, these hold mini-bosses. Dungeons are rather long mazes with alot of branching paths and hidden items. You can find special scrolls that boost their AI and possibly special attacks. This saves money and time without having to worry about their armor and junk. They can gain experience, but no new skills, weapons or armor. You can take up to 2 partners with you on a quest. If you hold it after that attack, then you can pull off an even bigger attack, this attack uses magic but you can continue using it as long as your magic doesn't run out. If you bash the X button 3 or so times, then hold it, you can charge for an attack. It's the same no matter what weapon or character you use. Each character can use a special melee attack however. Toma has a few special skills but they're only attached to small swords and not the large ones. Cyrille has the bulk of the special magics since shes a magic user. If you want Cyrille to use Ice Magic, then she needs to equip an Ice Tome. All special attacks are attached to your weapons. Only Toma and Cyrille can learn these skills. All of these skills just boost your stats and abilities, none of them give you any actual moves in battle. Skills range from defensive skills, magic skills, and offensive skills. You can buy atleast 100 to 150 skills over the course of the game.
#SHINING FORCE EXA TOMA UPGRADE#
If you take this you can go back to your base and upgrade you massive display of skills. Hidden in dungeons you'll find Mythril supplies. Sometimes an enemy will drop loot, often times it's money, items or weapons. They do it to keep the playable characters at a near equal level, but it's still frustrating when all you want to do is search around in a dungeon and then you have to warp back in a flash. Your base getting attack happens ALL the time, sometimes it seems random, other times it seems placed. You can take 2 extra characters with you, and as many robot helpers as you're allowed to fight off incoming enemies, and defeat the boss. There are four areas around your base, and a power supply. Whoever you left behind will have to defend it from in coming attacks. While on a dungeon raid, no matter who you choose to take, you'll eventually be interrupted by a warning. For example, you can take Toma out on a dungeon raid, but Cyrille will have to stay at the base to protect it. You can play as either character at a time, but you can't play as both at the same time. You play as Toma, the sword wielder and Cyrille the magic user. Battle System- Shining Force Exa is a action RPG hack and slasher. Compared to the limp Dark Alliance games or the overrated Champions of Norrath games, you'll get a VERY meat single player experience out of these games with more dungeons, more skills, and more loot that's actually useful. I enjoyed dungeon crawling and I loved the massive amounts of sidequests they offer you. The hacking and slashing can get old, but atleast they give you the option to use a magic user, or to switch your skill set with new weapons. Besides all of that, Shining Force Exa is still a decent game. The framerate drops was slightly fixed, never problematic but still noticeable. I really hated the gimmick of two characters only for the fact that they ruin your dungeon crawling pacing. The battle system was nearly untouched (not that it was bad to begin with), the story felt a little worse. Only the graphics were improved in my eyes. I can't say Shining Force Exa was a better game than Neo because it didn't really improve much.
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